Forest Platformer
How to play:
- Move left and right with the arrow keys or A/D
- Jump using the up arrow or W, double jump by pressing space twice
- Press shift to sprint
- Avoid the bones, lava, and mud, jump on the platforms, collect coins, and reach the flag!
- Collect special powerups along the way to aid in your journey.
Latest changelog:
- architecture should allow for the skelly to take damage. Just need to implement player projectiles now
- added a bottom boundary to the new underground level
- fixed an inaccessible platform containing the cherry
- added basic gem powerup and preliminary “fireball charges” code
- fixed mud tiles still being broken (they were in the wrong layer of the grid)
- added temporary fireball projectile prefab (I like the idea of a projectile that bounces but we didn’t learn this in class)
- started work on new level
- Added platforms for new level
- added lava tiles for new level
- set up player and camera for new level
- Fixed floating grass
- Added sign to instruct player instead of platform.
- Debugged mud tiles. They should now properly prevent players from jumping and reduce speed.
- Added level 1 instructions to the title page
- Allow the user to access the title page with the escape button now.
- Fixed bug that allows user to alter falling speed when pressing down key (until dodge action is implemented)
- Made it so the player cannot play while the title screen is present
- Create a level 2 scene
Status | In development |
Platforms | HTML5 |
Author | igblair |
Genre | Platformer |
Made with | Unity |
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Development log
- W5 UpdatesFeb 17, 2024
- W4 UpdatesFeb 17, 2024
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