Backrooms
Backrooms is a first person POV dungeon puzzle with switches, traps, hidden passages, and enemies. Created by Logan Zhang, Oleg Ivlev, Emily Hao, and Isabella Blair.
How to Play:
Use WASD to walk, left shift to sprint, space to jump, and the left mouse button/E to interact with the environment. Use the I button to toggle your inventory.
Current Changelog (10/11):
- added a message/notification system in response to playtesting feedback that we can easily repurpose for hints/inventory pickup notifications
- redesigned doors and added animation
- doors shake when locked and notify through messaging system
- integrated keys with inventory management system
- Added enemies and prefabbed them, one which follows the player and one which follows a specific route
- Added the enemy into the player health taking system
- Adjusted player behavior script and made playertakedmg into a public function so enemy script could use it to deal dmg to player
- Used capsule as kinematic to allow trigger between enemy and player
- Used a box capsule on the enemies to make sure the player can't walk through them
- added crosshairs
- Added spike trap which shoots up on contact with player and retracts when player walks away
- Ugly but functional inventory UI
- Toggle inventory UI with I key
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